Erik Mona :: Keynote Speaker
In addition to being the Publisher at
Paizo Publishing,
Erik has served as the editor-in-chief of Dragon and Dungeon magazines. He
has edited, authored, and co-authored several products for
Dungeons & Dragons,
including Expedtion to the Ruins of Greyhawk and Faiths & Pantheons. While at
Wizards of the Coast,
Erik co-created the
Living Greyhawk
organized play campaign. He now manages Paizo's publishing operation, including the
Pathfinder Roleplaying Game
and Pathfinder Adventure Paths.
|
Leonard Balsera
Leonard Balsera is the FATE System Line Developer for Evil Hat
Productions. He worked as an assistant designer on Evil Hat's Spirit
of the Century, which received a Silver ENnie in 2007 for Best Rules,
and is the current lead system designer for the upcoming Dresden Files
Roleplaying Game. He is also the author of Profane Miracles, a
scenario for The Esoterrorists by Pelgrane Press.
|
Randall Bills
Randall served as the BattleTech line developer, continuity editor, art
director, and a primary author/novelist; under FASA he was also the
BattleTech assistant line developer. Randall also served as the Mechwarrior:
Dark Age continuity editor, working with WizKids to help in the creation
of the universe — including its thirty full-length novels — assisted
in the writing and crafting of the original MechWarrior community campaigns.
Currently, Randall is responsible for the quality of
Shadowrun and
BattleTech
products as set with Shadowrun Fourth Edition, and the BattleTech Introductory Box Set
and Total Warfare. This involves working closely with both line developers
to ensure they receive the necessary resources to maintain that quality, while
hitting their release dates. This also allows him the flexibility to throw his
skills at new games that
Catalyst Game Labs.
|
Andrew Chang, M.D.
As both a gamer and a doctor who treats people with radiation, Andrew is
interested in helping game designers better understand the science behind
the fiction that drive many of our favorite games.
|
Doug Daulton
Writer, new media consultant and aspiring game designer, Doug
is the co-founder and Executive Director of Neoncon. Every day,
Doug helps businesses, large and small, understand how to use
social media to connect with potential customers and partners
to grow their businesses and brands. Many feel tabletop gaming
is on the wane, falling victim to the rapid emergence of computer,
console and internet-based games — not Doug.
Print-On_Demand (POD) and PDF distribution make publishing accessible
to just about anyone with the talent and desire to run a small press.
Social media outlets like Facebook, Twitter and MySpace make connecting
with fellow gamers easier than ever before. More importantly, MMOs and
online games lack the personal connection found around the gaming table.
The tabletop gaming rennaisance is upon us. Doug can help you seize the
day and make the most of this opportunity.
|
Marcelo Figueroa
Marcelo A. Figueroa is one of few individuals who have participated in every
tier of the hobby games industry, first as a consumer, then in Retail (All
Star Games), in Distribution (ACD Distribution), as Media (Space Gamer/Fantasy
Gamer Magazine, Shadis Magazine, Games Quarterly Magazine), and Publishing
(Alderac Entertainment Group, Avalanche Press, Playroom Entertainment). And
somewhere in there he found time to be a published writer & game designer.
His years of experience have made him a respected industry expert in Customer
Service, Marketing, Product Demonstration & Sales, including an Origins Award.
Commonly referred to as the "someone you need to know" in hobby games, Marcelo
currently works with Sorvent, Inc. as a Talent Manager, helping undiscovered game
inventors find publishers for their games, as well as being the Sales Manager for
Dan Verssen Games, Warpath Games Distribution, and the Greater Games Industry Catalog.
|
Joshua J. Frost
Josh is
Paizo Publishing's
Events Manager as well as a freelance writer,
game designer, and photographer. He is currently managing
Pathfinder Society
Organized Play, Paizo's world-wide RPG organized play system set in the
Pathfinder Chronicles campaign setting. His RPG design credits include the
bestiaries in Revisited, the Pathfinder Chronicles Campaign Setting, Sun
Dagger's Crown in Pathfinder #17, and Taldor: Echoes of Glory for Paizo
Publishing and the soon-to-be-released A Song of Ice and Fire Campaign Guide
for Green Ronin. He is also the co-designer of Yetisburg, a comedic American civil
war card game released by Titanic Games. His RPG Industry work has garnered
him one ENnie award.
|
Matthew Grau
Matthew has been a professional writer and intellectual property developer since the age of 17. He began his career in the adventure games industry, writing books and designing game rules for such popular titles and licenses as Dungeons & Dragons, Marvel Super Heroes, Frank Herbert's Dune, Star Trek, Star Wars, and more. His most recent efforts put him at the helm of WildFire's ENnie Award winning CthulhuTech.
Matthew has been a professional writer and intellectual property developer since the age of 17. He began his career in the adventure games industry, writing books and designing game rules for such popular titles and licenses as Dungeons & Dragons, Marvel Super Heroes, Frank Herbert's Dune, Star Trek, Star Wars, and more. His most recent efforts put him at the helm of WildFire's ENnie Award winning CthulhuTech.
In the late 90's, Matthew also moved into the film and television arena. He has written scripts and directed productions for clients such as Microsoft and Nintendo, and created and wrote the Curiosity Cafe television show and kick-off feature film on a first-look agreement with the Jim Henson Company. He is an award-winning screenwriter with projects currently in the Hollywood studio system.
|
Jess Hartley
For the last ten years, Jess Hartley has worked as a freelance writer, editor
and developer, predominantly in the roleplaying game industry. Jess started
working with
White Wolf
in 2003, when she penned the Exalted novel, "In Northern Twilight". Since then,
she has written content for Skinchangers, Reliquary (which she also developed),
Midnight Roads and Innocents from the
World of Darkness
core game line, The Beast That Hunts The Blood (Nosferatu Clanbook) for
Vampire: The Masquerade, Free Council, Silver Ladder and Mysterium for
Mage: The Awakening, all four of the Promethean: The Created supplements
(Pandora's Book, Strange Alchemies, Magnum Opus and Saturnine Night),
"Predators" for Werewolf: The Forsaken and "The Compass of the
Celestial Directions 1: The Blessed Isle" for Exalted Second Edition.
She's also contributed to the Scion line (Scion: Demigod and Scion: God),
and was part of the core team that created Changeling: The Lost and Hunter:
The Vigil.
One of Jess' latest projects has been helping create
Geist: The Sineaters,
White Wolf's newest game line, which debuts in August of 2009, as well as
multiple electronic projects such as Collection of Horrors, Ready-Made
Changeling Characters, and The Rose-Bride's Plight, a Changeling: The Lost
Storyteller Adventure System .pdf product, which has been nominated for
an ENnie for Best Adventure. For more information about Jess visit
www.jesshartley.com. Questions
or inquiries can be addressed to
jess@jesshartley.com.
|
Ed Healy
An ENnie nominated game designer and ENnie award-winning website designer, Ed's
latest project is
War Pig,
an internet radio station that plays in local game stores and is syndicated
on numerous gaming websites. He also co-hosts and produces three regular shows:
Atomic Array,
Open Design Podcast and
RPG Countdown.
|
Ryan Macklin
Ryan is an ENnie Award-nominated podcaster and audio producer.
Between three podcasts (
Master Plan,
This Just In From GenCon and
The Voice of the Revolution),
Ryan has produced over 100 episodes totaling over 45 hours of audio.
He is also the owner and organizer of
RPGPodcasts.com,
a directory of shows relating to role-playing games.
|
Juliet Meyer
A Las Vegas resident for over a decade, Juliet Meyer was bitten by the
gaming bug in her early teens while growing up on the east coast.
An avid video game player, the step towards table top games was only
natural. On a dark and stormy night she discovered a D&D book at
a neighbor's house and it was all downhill from there. Juliet currently
works in radio as an on-air talent, producer and voice over artist. When
she's not on the airwaves, she's working for
Petroglyph Games on their QA team.
Juliet has lent her voice to several video games, and has written for
several online gaming communities including
1up.com,
pwned.com,
watchusgame.com and
girlsentertainmentnetwork.com.
When not working in the media or gaming industry she spends time as a
LARPer in White Wolf's
Camarilla,
NERO,
Realms of Conflict,
and several of the local Las Vegas live action communities.
|
Boyan Radakovich
Boyan Radakovich is the Origins Award-nominated designer for
Shifting Skies Games, the former sales and marketing director for
Publisher Services Inc., the founding member of the
Southern Arizona Gamers Association,
and the convention director for Tucson's gaming convention,
RinCon.
Not bad for his third year in the games industry.
Prior to his new career in gaming, Bo was a graduate researcher
in the field of cognitive neuroscience where he designed an artificial
intelligence to simulate how humans interact in social situations. But
when you think about it -- categorization, decision making, and memory
are all just as important to game design. He will be helping shepherd
new designers past the perils and pitfalls of game creation in our Game Lab.
|
Stan!
Stan! is an award-winning game designer, cartoonist, and author with
nearly 100 game products, 15 short stories, 5 novels, and innumerable
cartoons to his credit. He has worked on staff at West End Games, TSR,
Wizards of the Coast, and Upper Deck Entertainment, and is a co-founder
of both The Game Mechanics and Super Genius Games.
Currently Stan! is writing adventures for Call of Cthulhu and
designing a setting for Savage Worlds (all to be published through
Super Genius Games), doing manga localization for Viz Media, and writing
support material for his
FREE diceless RPG
based on the Harper Collins Children's Books series Warriors.
Stan! lives in Vista, CA, were he hopes to one day be the owner of a Sony Aibo
robot dog. Visit him online at Stannex.com,
see daily doses of his doodles at Doodle-A-Day.com,
and cross your fingers that he'll start telling new stories at
StoryTimeWithStan.com again very soon.
|
Christian St. Pierre
Christian N. St. Pierre began his career in the fine and graphic arts working
on commissioned murals, portraits, and re-creations, as well as poster, ad, and
logo design. He later expanded into the illustration field creating artwork for
role-playing games such as
Bulldogs!,
Spirit of the Century,
Spirit of the Season,
Swashbucklers of the 7 Skies,
and the forthcoming
Dresden Files RPG.
He has worked with
Hero Games,
Evil Hat Productions,
Fantasy Flight Games, and
Mongoose Publishing,
among others.
Chris has also been involved in various independent comic book projects, providing
all artwork for the short-lived medieval fantasy series Grafenveer and inking for
the online zombie thriller Devolution. Chris' most recent projects include providing
artwork for the pulp section of Hero Games' Hero System 6th Edition and co-creating
and penciling the upcoming Bonita & Clyde comic book mini-series. He is currently
pursuing other illustration projects and comic book collaborations while developing
his own creator-owned properties. To see samples of Chris' art and for news and
contact information please visit www.christiannstpierre.com.
|
Monica Valentinelli
A long-time gamer, Monica Valentinelli splits her time between writing, working in
online marketing or filling the role of project manager for acclaimed horror and
dark fantasy webzine
FlamesRising.com
(www.flamesrising.com).
Monica has worked on a number of gaming, tie-in and non-fiction projects including:
WORLDS OF THE DEAD by Eden Studios, a short story for
BURIED TALES of PINEBOX,TEXAS
by 12 to Midnight and an essay in
FAMILY GAMES: the 100 BEST.
Throughout the year, you can often find Monica speaking on panels at several conventions,
supporting local writers and gamers or annoying her very spoiled cats, Rimmon and Zakar.
|
John Wick
John is an award-winning game designer and author, most famous
for Legend of the Five Rings and 7th Sea. He has also designed
games for children and families including My Monster and Cat.
Find out more about his newest critically-acclaimed roleplaying
game,
Houses of the Blooded, at
www.houesoftheblooded.com.
John won several Origins Awards for his work on AEG's lines. Other
writing credits include working for companies such as White Wolf,
PEG, NeoPets, Upper Deck and Totally Games. John self-published
Orkworld under his Wicked Press banner and later co-founded the
Wicked Dead Brewing Company
with Jared Sorensen.
|